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None foundAugust 15th, 2013 | EarthBound, Images
The other day I posted about Tim Schafer playing EarthBound for the first time… and apparently the gold mine part was tough enough to navigate that he had to draw his own old-school map:
Man, it’s really cool to see such a famous game designer getting this into EarthBound!
Actually, in response to this tweet I mentioned that EarthBound’s creator isn’t against someone taking over the series… Even if it’d never happen in a million years I wonder what that’d be like. Maybe instead of a Japanese person’s view of America, it could be an American’s view of Japan.
Oh well, at least I feel a little less bad for always getting lost in the gold mines too 😛
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21 Comments to Getting Lost in EarthBound’s Gold Mine
The stretch from the Gold Mine to the Monotoli Building is definitely the hardest part of the game, I gave up on one of my earliest attempts at a playthrough during Moonside. Major props to Mr. Schafer for kicking it old-school with a hand-made map as opposed to going to Starmen or Gamefaqs.
Wow, the smile I got when I saw that map! So many memories about that mine just flooded right in as I looked over the familiar layout.
Makes me want to sit down and make a tiny randomly generated mine exploring game based on the Mother series 😀
![]() | Flint said on Aug. 15, 2013 |
That would be awesome a Mother game that would be a disorted view of Japan of an American designer. Or maybe just Tim Shafer can make a adventure game with that theme.
![]() | Mato said on Aug. 15, 2013 |
Most hilariously drawn in crayon.
I feel like he sorta did this for the fun of it, also. I doubt he doesn’t know he can view the player’s guide on his gamepad and the crayon is just too silly.
Dear sweet God I hope if anyone picks up the Mother franchise it’s Tim Schafer.
Wel, we always got the fan game Mother 4! They actually had a big update yesterday! http://www.mother4game.com/ Take a look, Tomato! It’s looking real neato! 😉
Or Neil Gaiman. Both of them are tied as my first picks as Itoi replacements.
Don’t know who Neil Gaiman is? Well, if you aren’t familiar with his books or comics, he’s currently making a game where you play as a ghost trying to scare away the living occupants of your “haunt”. I thought that’d get your attention.
glad he designs games better than he draws maps. he’s playing pikmin 3, too? class frickin’ act!
![]() | Chivi-chivik said on Aug. 15, 2013 |
Lots of us do such thing when playing RPGs :XD:
PD: I wouldn’t like to see an American version of Japan. I simply hate the world from the US point of view. >:P
That must feel way more accomplishing than just looking up an overview screenshot. Doing everything yourself is pretty awesome when you’re trying to overcome obstacles in games!
Just got through this part. (For the tenth time, probably.) I find the key is to use the room with the Exit Mice and four exits to each of the cardinal directions as a reference point. Make sure you fully explore each section of the cave from there and you’re good to go.
BTW, this no-equipment run isn’t as hard as it should be. PSI Freeze deals a LOT of damage. And PSI Rockin, while costly, also deals a lot. With the magic butterflies, I almost don’t even have to worry about running out of PP.
![]() | Chivi-chivik said on Aug. 16, 2013 |
@EBisumaru
That’s right. I remember defeating all of the moles with just PK Freeze Omega. It’s pretty easy actually. 🙂
![]() | Radiostorm said on Aug. 16, 2013 |
Reading his reactions to different points in the game makes me want to play EarthBound again. And I’ve played it so many times already. >.>
Earthbound brings out the passion in people, PASSION! 😀