Custom EarthBound Box
The other day I stumbled upon a Japanese MOTHER 2 site that had a gigantic town map of Onett made out of those art bead things:
Man, that’d be cool to have on my wall!
For some more MOTHER 2 bead pics, including in-progress pictures of it being put together, check out Maasan’s site here!
Andrew / Q has recently created a bunch of hacks for EarthBound Zero that update the game in several ways:
Demiforce hack – The patch will turn an clean copy of the Earth Bound prototype ROM into the most recent Demiforce version (Demiforce v1.01 Hack-2). This adds the word “Zero” to the title screen, fixes a few spelling/grammar mistakes, and, if my memory is correct, it’s also necessary to complete the game without setting off the copy protection if you’re using other hacks.
Graphics restoration hack – When Mother was localized into Earth Bound, several sprites were altered in order to censor depictions of blood/gore, smoking, religious iconography, knives, and, of course, robotic nipples. A few other sprites were changed for reasons that are not entirely clear. This hack replaces all the altered sprites with the originals.
Gameplay balance hack – EarthBound Zero is known for being somewhat tedious to play due to the high rate of random encounters and the large amount of level grinding the player must do. This hack attempts to remedy this by quadrupling experience, doubling money, and reducing the random encounter rate by approximately half. Using this hack is like using the “Easy Ring” mod that was created for the Mother 1 GBA fan translation.
Font hack – This replaces the font with the font designed for the Mother 1 GBA fan translation for an improved presentation.
Text tweaks hack – This makes a number of minor alterations to the game’s text. The character Giegue is now named Giygas for consistency with EarthBound for SNES. The menu option “State” is now “Stats.” I thought this was a more logical abbreviation for “Status.” Menu commands (e.g., Use) and stats (e.g., Offense) are no longer written in all capital letters because it looks ugly.
You can get individual patches for each one of these, or you can get an all-in-one patch here!
A few weeks back, an old interview between Shigesato Itoi and Shigeru Miyamoto from 1999 was translated and posted on Nintendo World Report. Part of the interview covers the topic of MOTHER 3 for the Nintendo 64 and is worth checking out!!
Here’s a quick example blurb from Miyamoto, see the article for the full thing:
I really hope we get it into a playable state by winter. I look forward to that one. That’s the kind of game that just gets better and better the more we put into it, so there’s this feeling of “So when do we finally stop and put it out the door?” I’m really looking forward to that one.
You know, this reminds me of when Iwata mentioned in a different interview that a reason the project fell apart was because he was pulled into the international business side of things while working on MOTHER 3 for the N64. I wonder how different things would be now for Nintendo if he had kept working on MOTHER 3 and finished it. I wonder if he’d be Nintendo president now.
The other day, EarthBound hacking master H.S posted some info about Magnet Hill that I never really knew about until now!
First, to get the Carrot Key, you’re first forced to get the Magnet Hill melody… Or so everyone thought! Apparently, though, the designers made an oversight – it seems you can still get the Carrot Key if you avoid the melody hotspot, go under the building, and then carefully approach the box from the left side:
The designers originally made it so that Magnet Hill couldn’t be the final melody you get. To quote H.S:
Another interesting thing related to Magnet Hill and Pink Cloud is that the game records which Sanctuary you did last. Then, after you finish Magicant, the scene with Ness waking up is shown in that Sanctuary.
However, the game only thinks you can do Lilliput Steps, Milky Well, Pink Cloud, or Fire Spring last. If you do Magnet Hill last, I think it just shows you in Lilliput Steps for the post-Magicant scene.
Sadly, I don’t have the time to make a video showcasing all of this, but if anyone can help out, please post in the comments. I’d love to see this in action!
KingMike sent this e-mail in about the boat captain in EarthBound:
I always did it in order, so I’m not certain: is Magnet Hill one of the Your Sanctuaries you’re required to visit during a specific point in the game? (the only ones I’m sure on are Giant Step, Rainy Circle, Lumaine Hall and Fire Spring)
I was watching this EB Let’s Play. This guy got the Carrot key but forgot to go back to Pink Cloud. I didn’t realize there’s an extra bit of text when you sail to Scaraba, where the captain tries to remind you. I wonder if he does that for other missed Your Sanctuaries, or just Pink Cloud because it’s the easiest one to forget about?
Neat! I don’t think I’ve ever noticed this extra bit of text before, or maybe it’s just been so long since I’ve last seen it that I’ve forgotten. I always get confused by this part of the game, just after you get Poo, so I can’t recall if you NEED to be Magnet Hill before you go sailing or not. Does anyone know?
A few years ago I documented a few rarely-seen lines of text in EarthBound here, but it looks like there are still some more that I missed. Are there any other slightly-different lines or scenes like this out there? If so, lemme know!
It’s that time again! Lots of mini-updates! Check ‘em out!
Memories of Deleted Saves
Luke Records says:
Hello, I just read your anti-piracy Earthbound article and had flashbacks. As a child, my brothers and I played this game constantly. We worked our way to the last battle twice, but both times all of our saves were deleted. We had trouble winning the last battle, and it was usually after our third attempt or so when the saves were deleted. I do not remember the game freezing, it always ended by us dying or because we had to shut the Nintendo off. I do not remember additional enemies or enemies out if place. Does any of this make any sense? It was a legitimate copy, bought from Toys R Us, straight out of the box. Have you ever heard anything about this? I still feel cheated to this day…
As far as I know, I’ve never heard of this before. I’ve personally experienced a few of Nintendo’s SNES games accidentally thinking they were pirated (Super Metroid comes to mind especially) but it just required a reset or an eject-reinsert. I haven’t heard of anyone having their saves deleted this way – has anyone else out there had a similar experience?
MOTHER 1+2+3 Wii
Marcel sent in a video of a MOTHER 1+2+3 homebrew thing on the Wii:
Hello Earthbound central team! I’m currently developing a Mother Wii homebrew game and I would like to show it to u guys! This is a simple game, just like mother 1+2. In this case, I’ve added the Mother 3 and the capability to play it with the wii controllers.
A gameplay video (offsceen video) can be found here:
More game info at:
Can this game be published on the site?
Hope u guys like it!
I don’t know much about homebrew stuff, but it’s always cool to see people doing EarthBound stuff on the Wii!
A reader named Santiago asked an EarthBound gameplay question a while ago and it’s had me curious:
I was playing EarthBound/Mother 2 from the Mother 1 + 2 (With the traslation patch ) and was in the Summer’s Cutural Museum (with Poo in my party) and when i leave the Museum, the call from the curator of Fourside’s Dinosaur Museum doesn´t appears.
It’s been a long time since I’ve had this problem, but I remember there’ve been times when I’m like, “Wait, what? Isn’t the phone supposed to ring as I’m leaving this museum? What gives?”
It’s one of those things that I’ve never been entirely clear about, so I thought I’d share the question here – why does the phone sometimes not ring at this part of the game? What are you supposed to do first to get the phone call to happen?
I’m sure the answer is super simple, but if anyone can shed light on this question I’m sure it’ll save many players trouble in the future!
Many years ago a bunch of us Starmen.Net people put together a petition for EarthBound 64/MOTHER 3 – if you’ve never seen or heard about it, there’s more info here. It was actually our second petition for the game, and I think it was the one Miyamoto mentioned when he said that EarthBound fans are “really solid”.
Anyway, the other day the guys at Fangamer were looking through a copy of the petition when they noticed a familiar name:
It turns out the localization director for EarthBound had signed the petition and we never really noticed until now! This was even when he had moved on to work for Midway for a while, neat
For some more memorable signatures, check out this page!
A little while ago, Derrek sent me this e-mail:
I dont know if this would interest you. but its been a real treat for me so far so i thought i’d share.
A miiverse user by the name of moldyclay has been drawing out his entire adventure of earthbound so far.
His posts have been criminally overlooked it seems so I thought i’d point the community in his direction
You can check out MoldyClay’s Miiverse stuff via a Wii, 3DS, or online here. And here’s just a small sample of some of MoldyClay’s EarthBound “draw-through”:
I actually don’t follow Miiverse stuff much – who are some other good Miiverse users you think everyone should check out? Share your suggestions in the comments!
Many years back, before MOTHER 3 for the GBA was released, I went and translated every screenshot of the Nintendo 64 version that I could find and posted all the information here.
I didn’t realize I missed a line until a reader named Angela recently sent an e-mail to me:
So, in the Earthbound 64 preview trailer, the first line the woman Flints talking to say’s “I have one thing to say to you…” but she continues saying some other stuff. What does she say? I tried translating it myself but the online translators don’t get Japanese grammar >.<
I took a look, and yep, I missed a line:
A rough and basic translation is something like:
I have one thing to say to you…
An upper jaw filled with joy, and a lower jaw filled with sorrow. Life is the gnashing together of these things.
I never came across any text like this in the GBA script, so I guess Itoi forgot about it or decided not to use it. The line has a bit of a double meaning, where to “to chew” or “to bite down” can also sometimes mean “to enjoy” or “to relish” something.
You know, now that I think about it, this line sort of sums up the mix of emotions in the game. That’s probably why it was included in the trailer back then.
- Lucas: Even EarthBound HD Collection(Zero,EarthBound,2) may see light of a day only to Wii U.
- dragonwarriorquestsagain: This is really neat.
- Chivi-chivik: Holy shit, their computer must have a shitload of Gigs of RAM! I’d love to go through there!!!
- game4brains: I believe that his blue skin was a result of improper protection when he traveled to the Cave of the Past. This justifies why he...
- Viridi: They seem to have the most trouble with menues