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TheZunar123
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Post subject: Re: TheZunar123's M2 M1+2 Translation (Version 0.2.5 is out!  Posted: Sat May 14, 2011 4:05 am |
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Rock
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Post subject: Re: TheZunar123's M2 M1+2 Translation (Version 0.2.5 is out!  Posted: Sat May 14, 2011 4:58 am |
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You are right, Zunar. If you ever feel like editing the title screen and carts, I can make some sprites for ya.
_________________ Remember, kids, it's no rape if you say: "Surprise!!"
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TheZunar123
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Post subject: Re: TheZunar123's M2 M1+2 Translation (Version 0.2.5 is out!  Posted: Sat May 14, 2011 5:16 am |
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pranavmeno
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Post subject: Re: TheZunar123's M2 M1+2 Translation (Version 0.2.5 is out!  Posted: Sat May 14, 2011 11:19 pm |
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Title screens and stuff are stored as tilemaps, so a tile editor would be required to edit them. I opened up the ROM with Tile Layer Pro, but I couldn't find the title screen tiles. So that would mean the ROM is probably LZZ compressed, like Mato said... EDIT: Almost forgot. Zunar, did you hear back from Jeffman on that VWF yet? ---------------------------------------------------------------------------------------------- Hey, Mato-san, I have a question. I tried out the control code [04][FF], and when used at the end of a line, the whole game just glitches up and gives me an endless stream of random characters and images (like parts of the 'YOU WIN' text and the 'equipped' icon). Other, invalid control codes don't do anything when I add them to the end of a line, so what do you think the purpose of [04][FF] is? EDIT: Never mind, Mato-san. Every 'pointless' control code I use gives me that random text. And, if were to accidentally stumble upon the GOTO ADDRESS code, how would I use it, and what are offset pointers? Thanks in advance if you can help me out with this! 
Last edited by pranavmeno on Sat May 14, 2011 11:48 pm, edited 1 time in total.
_________________ Traduttore, Traditore
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Mato
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Post subject: Re: TheZunar123's M2 M1+2 Translation (Version 0.2.5 is out!  Posted: Sat May 14, 2011 11:31 pm |
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No idea what 04 FF does. You gotta keep in mind that [XX FF] is a basic control code, most likely there's a bunch of parameters after most control codes that go on for extra bytes (with a different # of bytes for different codes). See here for how EB's codes work: http://starmen.net/pkhack/pk_docs/lexicon.txt
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Rock
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Post subject: Re: TheZunar123's M2 M1+2 Translation (Version 0.2.5 is out!  Posted: Sat May 14, 2011 11:55 pm |
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OK, I opened up the ROM in unLZ.GBA, and I saw a lot of garbage, but, you can see the MOTHER 2 battle sprites. That means that you can edit those easily! Yay! And no, I couldn't find the title screen. You have to search in 256 color mode (at least, I found the MOTHER 2 battle sprites that way), and in Black & White mode (my screen is broken, I can't see some stuff, so probably it'll be fine if you search in Color mode).
_________________ Remember, kids, it's no rape if you say: "Surprise!!"
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TheZunar123
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Post subject: Re: TheZunar123's M2 M1+2 Translation (Version 0.2.5 is out!  Posted: Sun May 15, 2011 1:10 am |
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pranavmeno wrote: Zunar, did you hear back from Jeffman on that VWF yet? No, not yet. EDIT: I just checked my email and he sent the stuff to me! Yay! I'll see how I can fool around with it and see if I can't get it to work right. pranavmeno wrote: And, if were to accidentally stumble upon the GOTO ADDRESS code, how would I use it, and what are offset pointers? That would be great! Then, we could use it and write our own lines of text, and have much more freedom and such! I hope you do find it; it would make the translation SO much easier! And, we don't have to worry about space because there is a TON of free space on the ROM that we can use! I'll bet that was a big problem with the Mother 3 translation, but luckily we don't have to worry about it. To use it, we just have to do the "Goto" control code and input the address. It's probably a long control code, like EarthBound's. We just find blank space in the ROM to write our text, write it, then input a goto control code into the line and voila! Problem solved!
Last edited by TheZunar123 on Sun May 15, 2011 1:49 am, edited 1 time in total.
_________________ Mother 2 GBA Fan Translation My Youtube; I post translation-related stuff here, and I also do Let's Plays
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Rock
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Post subject: Re: TheZunar123's M2 M1+2 Translation (Version 0.2.5 is out!  Posted: Sun May 15, 2011 1:27 am |
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If the control codes from MOTHER 1+2 are stored in the same order than the control codes in Earthbound, you can find the GOTO control code in the "@Your account is currently showing a zero balance." line. But probably is not that simple and I'm saying something that is impossible.
_________________ Remember, kids, it's no rape if you say: "Surprise!!"
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pranavmeno
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Post subject: Re: TheZunar123's M2 M1+2 Translation (Version 0.2.5 is out!  Posted: Sun May 15, 2011 3:06 am |
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Hey, here's another line. At least it gets the point across and fits within the space limitation.  //'NO PROBLEM HERE' TEXT 8C499 [16][25][03][4A][2D][1F][F3][1D][FF][00][FF][FD]NO PROBLEM.[1D][FF][00][FF]
_________________ Traduttore, Traditore
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TheZunar123
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Post subject: Re: TheZunar123's M2 M1+2 Translation (Version 0.2.5 is out!  Posted: Sun May 15, 2011 3:22 am |
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