MOTHER 1 Review / Analysis / Essay
Shigesato Itoi’s company’s biggest success is its planners, and one of the many features these planners have is a daily-or-so quote, usually from an interview or something.
Anyway, the other day featured a quote from Itoi talking about MOTHER games!
Mother’s protagonist is just an average kid, so fleshing out his enemies and the opposition was important in making him a great hero. If his surroundings were fuzzy it would just be like, “Oh, he won. The end.” So I really needed a fantastic villain. I surrounded the protagonist with things so nasty and weird that people would go, “How could you think of that?” Then his character really jumped out.
Sometimes Itoi uses the word “Mother” to refer to the entire series (and sometimes Mother 2) rather than the first game specifically, so it’s possible he’s talking about more than just one game here. In any case, it’s a rare look at his process for creating a game world and villains!
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15 Comments to How Itoi Developed His Villains
- Dr.x: Even if they are not sold out yet. It will still be hard to get one.
- Dr.x: Speaking of which it seems I am not the only one who can’t go but I am a teenager but is there an age limit to this? Other than my age...
- .: are they sold out already?
- Banana Burger Bum: Tucson, Arizona. Which sounds like Twoson. I wonder if that was intentional.
- HpBoost: Definitely picking one of these up – perhaps he will be like some of the ones I’ve seen so far and have his eyes offset.