MOTHER 1+2 and 3 Premonitions
Shigesato Itoi’s company’s biggest success is its planners, and one of the many features these planners have is a daily-or-so quote, usually from an interview or something.
Anyway, the other day featured a quote from Itoi talking about MOTHER games!
Mother’s protagonist is just an average kid, so fleshing out his enemies and the opposition was important in making him a great hero. If his surroundings were fuzzy it would just be like, “Oh, he won. The end.” So I really needed a fantastic villain. I surrounded the protagonist with things so nasty and weird that people would go, “How could you think of that?” Then his character really jumped out.
Sometimes Itoi uses the word “Mother” to refer to the entire series (and sometimes Mother 2) rather than the first game specifically, so it’s possible he’s talking about more than just one game here. In any case, it’s a rare look at his process for creating a game world and villains!
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15 Comments to How Itoi Developed His Villains
- Mattiac: Very nice! ^_^
- Anonymous: And I mean the first Xenoblade, not X (sadly)
- Anonymous: “Given the wringer that Fire Emblem titles are being strung through by Treehouse’s horribly unprofessional practices, I have to...
- Venus: so i think me and xenobite are reving earthbound 64 so I guess I mentioned about EarthBound 64 too on reddit.I found even EarthBound 64 on...
- SuperGamingbro64: Is this real? I remember this show being on TV but they never would talk about something that’s not mainstream.