My Crazy EarthBound Cart, Part 3!
Shigesato Itoi’s company’s biggest success is its planners, and one of the many features these planners have is a daily-or-so quote, usually from an interview or something.
Anyway, the other day featured a quote from Itoi talking about MOTHER games!
Mother’s protagonist is just an average kid, so fleshing out his enemies and the opposition was important in making him a great hero. If his surroundings were fuzzy it would just be like, “Oh, he won. The end.” So I really needed a fantastic villain. I surrounded the protagonist with things so nasty and weird that people would go, “How could you think of that?” Then his character really jumped out.
Sometimes Itoi uses the word “Mother” to refer to the entire series (and sometimes Mother 2) rather than the first game specifically, so it’s possible he’s talking about more than just one game here. In any case, it’s a rare look at his process for creating a game world and villains!
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15 Comments to How Itoi Developed His Villains
- Dr.x: Thanks. I’ll do that Crav.
- ohgreat: @justin k no, do not do that. Sending a virtual machine with commercial software installed is illegal if you are not authorized to do so.
- Crav: Dr. X, if you’re in chapter 7, just check your ship’s console next to Zarbol. Niiue made it available as soon as you came back.
- Ejruss25: Ah, I remember this game. I distinctly remember being profoundly disturbed by it towards the end. It does a very excellent job of keeping...
- Dr.x: I had fun just reading the pictures just now.