Control the Uncontrollable Sphere
Shigesato Itoi’s company’s biggest success is its planners, and one of the many features these planners have is a daily-or-so quote, usually from an interview or something.
Anyway, the other day featured a quote from Itoi talking about MOTHER games!
Mother’s protagonist is just an average kid, so fleshing out his enemies and the opposition was important in making him a great hero. If his surroundings were fuzzy it would just be like, “Oh, he won. The end.” So I really needed a fantastic villain. I surrounded the protagonist with things so nasty and weird that people would go, “How could you think of that?” Then his character really jumped out.
Sometimes Itoi uses the word “Mother” to refer to the entire series (and sometimes Mother 2) rather than the first game specifically, so it’s possible he’s talking about more than just one game here. In any case, it’s a rare look at his process for creating a game world and villains!
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15 Comments to How Itoi Developed His Villains
- Peanutcheesebars: Truly a really fun ability to play. I don’t think they’ve made an Earthbound connection quite like this since the...
- Atomikku123: I got super-jealous when he showed the “Cave of the Past/Dierdre” instrument so I used Garageband iOS to record the...
- KingOfSwords: Ness neither turns invisible nor creates electric fields. What is this.
- Chivi-chivik: The reference was VERY obvious, to be honest XD
- AwelCruiz: Luckily for you, I posted about it in MiiVerse: https://pbs.twimg.com/media/Cl v-IffXIAAE8-X.jpg:large Excuse the quality, it was taken...