Shigesato Itoi’s company’s biggest success is its planners, and one of the many features these planners have is a daily-or-so quote, usually from an interview or something.
Anyway, the other day featured a quote from Itoi talking about MOTHER games!
Mother’s protagonist is just an average kid, so fleshing out his enemies and the opposition was important in making him a great hero. If his surroundings were fuzzy it would just be like, “Oh, he won. The end.” So I really needed a fantastic villain. I surrounded the protagonist with things so nasty and weird that people would go, “How could you think of that?” Then his character really jumped out.
Sometimes Itoi uses the word “Mother” to refer to the entire series (and sometimes Mother 2) rather than the first game specifically, so it’s possible he’s talking about more than just one game here. In any case, it’s a rare look at his process for creating a game world and villains!
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15 Comments to How Itoi Developed His Villains
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MOTHER Game Guide Cheat Book FAMICOM TSUSHIN 1989 Japan Nintendo FREESHIP
- EpicJackman: I personally prefer the pixel version. Magicant is probably my favorite stage in the game (then again, they’re all awesome). I...
- Oniglut: For a second, I thought the article talked about the flying man being a part of the SSB4 roster. Which would have been hella cool but...
- Raiden: Wow. This game has a die hard fanbase. It might be small but it’s really strong. It kinda makes me want to play this game again.
- Anonymous: They probably haxed both of them at once to show the difference for people who haven’t played the game
- TheConfuZzledDude: I still find it a bit strange how the pixel version is right next to it. Maybe it was supposed to go 3d when you tagged it?