Tips for Buying EarthBound

May 27th, 2013 | EarthBound, Events, Videos

Next month marks the, what, 18th anniversary of EarthBound’s release? Oh, man. Anyway, the “You Gotta Play This” webshow is going to be celebrating EarthBound Month with a month-long event:

We plan to have special guests from the Earthbound community and show off some gameplay, accept tips and tricks, and we are even giving away a copy of Earthbound with an SNES to play it on.

And here’s their teaser trailer:

Man, EarthBound is going to turn 18? It can legally vote and smoke now 😯

 

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21 Comments to YGPT Celebrates EarthBound Month


somaticdefilement said on May. 27, 2013

Ladies and Gentlemen, we would love to share this moment with you! Let’s give EarthBoud a Birthday Party to remember!

Robert said on May. 27, 2013

Wait, when was earthbound released? I turn 18 on june 17 this year. It would be so cool if I was born the same time as earthbound.

Mato said on May. 27, 2013

I think it’s officially listed as June 5, 1995 but I don’t think it was set in stone or anything: http://earthboundcentral.com/wp-content/uploads/2010/02/EarthBound-Fact-Sheet-1.jpg

Earth Saturn said on May. 27, 2013

“It can legally smoke now.” Since this is EarthBound we’re talking about, I think it’s been breaking that rule since its release date. 😛

EpicJackman said on May. 27, 2013

Love to see Tomato or Poe with them!

Pengo said on May. 27, 2013

I…Feel…Happy…No not in a giygas-y way.

TinFoilHats said on May. 27, 2013

How do I get these LOVELIES?!?!

misterdigi said on May. 27, 2013

EarthBound is 18. I am 26. I instantly want to say “oh GOD I FEEL SO OLD.” But then I have to remember. I’m 26, not 80. Wonder what the world will be like or think of EarthBound when it turns 80?

refat17 said on May. 27, 2013

Yay, Earthbound, Horray!
It’s so much fun to play this game!
I made a haiku.

-To all the times the translators missed a haiku, bet then notice some, YAYYAYAYAY!

Stevesesy said on May. 27, 2013

Yay, I’m a special guest!

Douche Mcallister said on May. 27, 2013

HA! Earthbound is as old as me now! I remember playing my cousins copy juuuust when it was starting to be considered old school. I was about 8.
On a slightly different note… Tricks you say? I must watch this! Though no MOTHER trick is as cool as beating the final boss in MOTHER with just one character.. Heheh which I accomplished. (Nerdy proud)

UbaNess said on May. 28, 2013

Excited as hell for Earthbound month and stoked for the chance to win a copy of the game! Gonna try to get more done on the Earthbound tattoo to commemorate 🙂

Vukadin said on May. 28, 2013

That reminds me…

You can’t beat giygas without Paula, correct?

Well how the hell were you supposed to know this?

Makes you wonder what the devs were thinking.

EnnuiKing said on May. 28, 2013

“It can legally […] smoke now”

Ha, not where I live. 😛

TheZunar123 said on May. 28, 2013

@Vukadin: I believe Pokey taunts you, daring you to use it.

somaticdefilement said on May. 28, 2013

@Vukadin and it is also important to note that the games did come with full guides. I’ll admit it was never explained very well, but ultimately that feeling of desperation trying to defeat him without knowing that is arguably an experience enhancer.

Vukadin said on May. 28, 2013

@somaticdefilement

It just struck me because I was reading some article on a blog about the most common mistakes game developers make and one of those mistakes were ‘Paradoxes and lack of needed item’. It explains how often games ignore to notify you of an importamt item and let you even advance without the item: and yet the item is needed to complete the game. Or in a strategy game if you spend all of your ‘Wood’ resources and forget to build a ‘Wood Shack’ which produces said resource. Or when games leave you clueless and give no insight as to what you’re supposed to do. Or thousands of other examples.

I immidiately got reminded of EarthBound: if Paula dies, you have to start over as fighting Gyigas normally is futile. But what if you don’t know that you needed Paula to beat the game? What if you entered the battle without Paula and had no way of reviving her? These are some of the things I meant. I even heard that some players played the game for several hours straight, trying to beat Gyigas only to give up and proceed to rage once they find out that you’re supposed to ‘Pray’ on some random guide.

It’s why I think this was a MAJOR design flaw. No one ever told you that Paula was vital for the completion of the game.

Sorry for the wall of text.

The Apple Kid said on May. 28, 2013

@Vukadin If you pay attention to text carefully and draw lines where they need to be drawn, it’s not hard to figure out. By your logic Ocarina of Time, and yes I mean the entire game, would be a design flaw. It’s an rpg, so puzzles are to be expected, if that’s not what you like then you might not like RPGs.

Vukadin said on May. 29, 2013

@The Apple Kid

There’s nothing wrong with puzzles, using logic to figure out problems.

But that wasn’t a puzzle, it was just stupid. Who would have guessed that you had to ‘pray’? There was no logic behind it.

Oh, and fyi, The Legend of Zelda isn’t an RPG.

The Apple Kid said on May. 29, 2013

@Vukadin Pokey says,”Why don’t you cry for your mommy,” or something to that effect, and praying is denoted as pleading for help, so it makes since. It was more so a localization problem because in the Japanese version Giygas is implied to be the devil several times in in-game text.

FYI: It is an action adventure-RPG because you play the role of Link (who is presumably named after you at the start of the game). RPG doesn’t denote an exp. point system or a menu with options to pick for a battle.

Vukadin said on May. 29, 2013

@The Apple Kid

Once again, it was not a puzzle. A puzzle requires thought. This does not.

The Legend of Zelda is an Action/Adventure series with the exception of one game. How is it more of a RPG than an Action/Adventure game? Elaborate yourself.


 
 

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