MOTHER 3 Cockney Mice
As mentioned before, I’m prepping to move so I’ve been clearing things out and throwing away stuff that I don’t need anymore. Yesterday I stumbled upon some old notebooks and thought I’d share some pics.
Here’s some stuff from my MOTHER 3 translation hacking notes. I literally have a notebook or two filled with stuff like this. I don’t need it anymore so I decided I’d take some pics and then throw the notebooks out.
I’m not 100% sure what this is, I’m guessing it had to do with the battle text routine though.
In general I write down all my thoughts/ideas/plans on any nearby notebooks and notecards. As a result I always have hundreds of notecards on my desk at any one time. Here are a bunch that were in one of my MOTHER 3 notebooks. Luckily I now use a simple daily planner so that’s cut down on the note card count a little 😛
Here’s me working out the details of sprite welding. Man, it seems like that was a lifetime ago but also just yesterday.
I guess this is me trying to figure out how sprite OAM works so we could get more text on menu screens in MOTHER 3 than would normally have been allowed.
Dunno what this is, it looked cool so I took a pic. I think it might be related to the game’s sprite text queue and control code routines.
Working on something related to item name lengths. I guess this is where we expanded stuff in memory to allow for longer item names. I didn’t want to have to skimp on item names, because I loved how EarthBound had much longer item names than other RPGs back then.
Working out the details of Hard Mode! Contrary to popular belief, it does more than just increase enemy HP, it also alters some other stats, it looks like it at least changes speed too. I do vaguely remember testing enemies with super-high speed and thinking that it seemed to make them meaner, but it was so long ago I don’t remember anymore.
Working on a checklist of video clips to get for the translation patch video!
After I got the clips, Plo put the actual thing together. I’m still mad at myself for accidentally recording clips with Kumatora named simply “Kuma”, giving people the wrong impression that we had to cut her name down.
Some early planning/development on EarthBound Central!
Some early ideas for content/updates for EarthBound Central before I even made the site. Looks like I’ve done most of those things now.
Every month, the site design here changes slightly to have a different theme. This is me trying to think up different ideas for each month. I’m pretty sure the pattern doesn’t follow these notes anymore though. Speaking of which, for years I’ve been wanting to redesign the site. Will I ever get to? I dunno, we’ll have to just wait and see. TO BE CONTINUED
Early planning for the MOTHER 1’s 20th Anniversary page.
Some planning on Game Swag, a site I started a while back. It’s been hit hard by spammers and hackers lately, and it turned out to be a lot more time-consuming than I thought, so I’m considering closing it down or putting it in stasis. I’d like to simplify it and streamline it at some point, I think I aimed too high and tried to do too much with it. Again, like the EB Central redesign, I dunno when/if I’ll get around to doing anything though 😛
Aaand that’s all the pics I took. I got some other notebooks around here still, but unless they’re especially interesting I’ll probably just toss ’em without posting anything here. But stay tuned for more updates of stuff I’ve re-discovered!
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28 Comments to Some (Possibly) Interesting Old Notes
- Jason: http://www.ipokiso.com/company /2017/hobonichi.html The anticipated price per share is 2,300 yen. As for those wishing to purchase a share...
- Leeaux: Hey I just saw this! Really interesting watch to. Lots of little fun facts.
- Mary: The “behind the scenes” video on how the Ness animation was made is great too. The animators channel is A + Start.
- NecrosaroIII: Itoi setting up his retirement
- Kamrom: My Recipe For Earthbound Rock Candy: 1. Get rock candy 2. Pour sugar on it 3. Watch as the sugar falls off 4. Eat the rock candy, clean up...