Mini Saturns in Japanese Arcades
I just realized that it’s almost been a decade since I wrote my old EarthBoundX game. In late 1998, I had just gotten a book about DirectX game programming and wanted to make something simple to learn the ropes. Eventually I decided to do an Arkanoid/Breakout-style game, but I wanted it to be something more exciting. So eventually I decided to give it an EarthBound theme.
Before long, I had the game working well, and had even written a simple scripting language to make enemies act certain ways. But the most time-consuming thing was making the background graphics, since back in those days, you had to take screenshots in an emulator, then sort of tape them together in a paint program. So I decided I’d ask two big EB fans I often heard about – reid and EBounding – for help.
This is what lead everything to happen, and soon after reid and I went on to get EarthBound.Net really started. And that’s how Starmen.Net came to be: this crappy game I made in 1998.
If you haven’t played it, give it a try. You can also download custom levels and make your own if you’re crazy enough. Though it’s just a crappy, simple game, I’m strangely still amazed at how much better it turned out than most of my previous games did in terms of complexity and graphics.
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4 Comments to EarthBoundX
- Chivi-chivik: Didn’t expect Splatoon to go first, honestly (>ヮ<)
- Leeaux: This is cool. Man it must have taken forever for him to do all these though. Geez! Bless you Tomato! This is all I have while I wait on...
- KingOfSwords: The Memories civer looks beautiful ;.;
- BoaTransistor: I got the Memories cover this year. In my factual opinion, it is the best-looking EarthBound cover they’ve released yet.
- Globulous: I picked up the Memories cover and planner while I was in Japan, it should be interesting to note that the pocket on the back of the...